The model should import correctly but it is far too large. In Blender, select File-> Import-> Stanford (.ply) then select your newly exported file (this will take a LONG time). This will create a PLY file (warning, it will be BIG and could take some time depending on the complexity of your model). In MagicaCSG, switch to the IO tab, then in the Mesh area, click the Export button. In this tutorial, inspired heavily by this Tweet, we are going to show the process of exporting from MagicaCSG to Blender. The major new feature of the 0.0.1 release is the ability to export in PLY format, vastly increasing the usability of MagicaCSG enabling you to export your results to other applications or game engines. MagicaCSG is from the same creator as the popular MagicaVoxel voxel based modelling application and just released version 0.0.1. Therefore should not be the issue / trigger.MagicaCSG is a recently released modelling application that uses signed distance fields to make it easy to create 3D models via boolean operations. and I have an wine / MagicVoxel instance running on a ACEPC mini-pc with Intel HD Grahics 500 build-in. The chromebook has an Intel Graphics UHD 600. Host version: WINEPREFIX="/home/audischrauber/.wine-clean" wine start /unix wine: Unhandled page fault on execute access to 004F7000 at address 004F6FFF (thread 0108), starting debugger.Ġ128:fixme:imm:ImeSetActiveContext (0x5a0790, 1): stubĠ128:fixme:imm:ImmReleaseContext (00010062, 005A0790): stubĠ110:fixme:imm:ImeSetActiveContext (0x4b2f00, 0): stubĠ110:fixme:imm:ImmReleaseContext (00020032, 004B2F00): stub Host version: 5.10.106-15270-g0b4f789ff65eĬode: Select all $ WINEPREFIX="/home/audischrauber/.wine-clean" wine MagicaVoxel.exe ModuleĚddress Debug info Name (25 modules) Unhandled exception: page fault on execute access to 0x004f7000 in 32-bit code (0x004f6fff).Ġx004f6fff magicavoxel+0xf6fff: addb %dh,0x1a(%eax) Module Address Debug info Name (25 modules)Ġ0000020 (D) Z:\mnt\chromeos\MyFiles\linux\MagicaVoxel-0.99.4.2-alpha-win32\MagicaVoxel.exe
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